#### [Board](https://docs.dev.board.fun/unity/api/index.html "index")

### [Board.Input](https://docs.dev.board.fun/unity/api/Board.Input.html "Board\.Input"). [BoardContact](https://docs.dev.board.fun/unity/api/BoardContact.html "Board\.Input\.BoardContact")

## BoardContact.isTouched Property

Gets a value indicating whether the contact is currently being touched.

```
public bool isTouched { get; }
```

#### Property Value

[System.Boolean](https://learn.microsoft.com/en-us/dotnet/api/system.boolean "System\.Boolean")

### Remarks

For all contacts that are not of type [Glyph](https://docs.dev.board.fun/unity/api/BoardContactType.md#Board.Input.BoardContactType.Glyph "Board\.Input\.BoardContactType\.Glyph") this value will be [true](https://docs.microsoft.com/en-us/dotnet/csharp/language-reference/builtin-types/bool "https://docs\.microsoft\.com/en-us/dotnet/csharp/language-reference/builtin-types/bool").
