#### [Board](https://docs.dev.board.fun/unity/api/index.html "index")

### [Board.Core](https://docs.dev.board.fun/unity/api/Board.Core.html "Board\.Core"). [BoardPlayer](https://docs.dev.board.fun/unity/api/BoardPlayer.html "Board\.Core\.BoardPlayer")

## BoardPlayer.GetDefaultAvatar() Method

Gets the default avatar texture (avatar ID 0).

```
public static System.Threading.Tasks.Task<Texture2D> GetDefaultAvatar();
```

#### Returns

[System.Threading.Tasks.Task<](https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.task-1 "System\.Threading\.Tasks\.Task\`1") [UnityEngine.Texture2D](https://learn.microsoft.com/en-us/dotnet/api/unityengine.texture2d "UnityEngine\.Texture2D") [>](https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.task-1 "System\.Threading\.Tasks\.Task\`1")

Texture2D of the default avatar, or null if loading fails.

### Remarks

Useful for displaying unknown or guest players in save game UI.
