#### [Board](https://docs.dev.board.fun/unity/api/index.html "index")

### [Board.Save](https://docs.dev.board.fun/unity/api/Board.Save.html "Board.Save"). [BoardSaveGameMetadataChange](https://docs.dev.board.fun/unity/api/BoardSaveGameMetadataChange.html "Board.Save.BoardSaveGameMetadataChange")

## BoardSaveGameMetadataChange.coverImage Property

Gets or sets the cover image of the saved game (will be converted to 432x243 PNG).

```
public Texture2D coverImage { get; set; }
```

#### Property Value

[UnityEngine.Texture2D](https://learn.microsoft.com/en-us/dotnet/api/unityengine.texture2d "UnityEngine.Texture2D")

### Remarks

This field is optional. If provided, the image will be saved with the save game.
Cover images can also be loaded separately using BoardSaveGameManager.LoadSaveGameCoverImage.
