#### [Board](https://docs.dev.board.fun/unity/api/index.html "index")

### [Board.Session](https://docs.dev.board.fun/unity/api/Board.Session.html "Board\.Session"). [BoardSession](https://docs.dev.board.fun/unity/api/BoardSession.html "Board\.Session\.BoardSession")

## BoardSession.activeProfile Property

Gets the system-wide active profile.

```
public static Board.Core.BoardPlayer activeProfile { get; }
```

#### Property Value

[BoardPlayer](https://docs.dev.board.fun/unity/api/BoardPlayer.html "Board\.Core\.BoardPlayer")

### Remarks

This represents the currently active profile at the system level, which may or may not
be in the current session’s [players](https://docs.dev.board.fun/unity/api/BoardSession.players.html "Board\.Session\.BoardSession\.players") array.
This is useful for displaying the current user in save game UI and other contexts.
