| PresentAddPlayerSelector() |
Presents the native player selector to add a new player to the current session. |
| PresentAddPlayerSelector(int[]) |
Presents the native player selector to add a new player to the current session, with optional filtering of which AI types to show. |
| PresentReplacePlayerSelector(BoardSessionPlayer) |
Presents the native player selector to replace or remove an existing BoardSessionPlayer from the current session. |
| PresentReplacePlayerSelector(BoardSessionPlayer, int[]) |
Presents the native player selector to replace or remove an existing BoardSessionPlayer from the current session, with optional filtering of which AI types to show. |
| ResetPlayers() |
Resets the session players to the initial state. |
| SetAIPlayerTypes(BoardAIPlayerType[]) |
Registers the AI player types this game supports. |