#### [Board](https://docs.dev.board.fun/unity/api/index.html "index")

### [Board.Session](https://docs.dev.board.fun/unity/api/Board.Session.html "Board\.Session"). [BoardSession](https://docs.dev.board.fun/unity/api/BoardSession.html "Board\.Session\.BoardSession")

## BoardSession.playersChanged Event

Occurs when the active [players](https://docs.dev.board.fun/unity/api/BoardSessionPlayer.html "Board\.Session\.BoardSessionPlayer") in the session change.

```
public static event Action playersChanged;
```

#### Event Type

[System.Action](https://learn.microsoft.com/en-us/dotnet/api/system.action "System\.Action")
